§ Careers / Internship

Business Technology Intern.

A rotational internship spanning game development with Unreal Engine, business consulting, client outreach, and talent acquisition. Designed for operators who want to learn every side of the business.

Compensation
$30 – $35 / hour
Bonus & Path
Performance bonuses during internship; convert to full-time at $70,000/year base after 90 days
Duration
90-day internship with full-time conversion review
Location
New York · Hybrid
§ About the Role

A rotational internship spanning game development with Unreal Engine, business consulting, client outreach, and talent acquisition. Designed for operators who want to learn every side of the business before converting to a full-time salary role.

§ Responsibilities
  • 01Build gameplay prototypes and internal tools in Unreal Engine 5
  • 02Consult with business clients on technology strategy and operations
  • 03Make outbound calls to prospective business partners and clients
  • 04Source, recruit, and interview candidates for open roles
  • 05Rotate across TPMG divisions to understand the full operating model
§ Interview Questions
01

Tell us about a time you had to teach yourself a new tool or technology to finish a project.

02

Describe a situation where you had to communicate with a business stakeholder who wasn't technical. How did you get alignment?

03

Why are you interested in a role that combines technology, consulting, recruiting, and sales?

04

Walk us through how you would cold-call a business to introduce TPMG services.

05

Where do you see yourself after the 90-day internship, and what do you want to learn most?

Prefer to self-interview?

Record yourself answering the five questions above on your own time and submit when ready.

Start Self-Interview →
§ A Normal Day

Eight hours a day. On your schedule.

You commit to roughly 8 hours of work per day. Only 2–3 of those hours are tied to a clock — business calls and client consultations — because we serve clients from New York to Hawaii. The rest is yours to schedule however you want.

8 hrs
Daily Commitment
2–3 hrs
Calls & Consults (Scheduled)
5–6 hrs
Async Work (Any Time)
Scheduled · Eastern Time

Calls & Consultations

2–3 hours per day of live business calls and client consultations. You pick when — anywhere in our open window — so you can serve clients across time zones, including Hawaii.

8:00 AM ET
1:00 AM ET
Covers NYC → Honolulu (8pm HT prior day)
Async · Anytime

Development, Video & Production

Unreal Engine work, video editing, research, decks, and recruiting outreach. Done whenever you focus best. Hit weekly deadlines or 24-hour turnarounds — that's the only rule.

Unreal Engine
Build prototypes & gameplay systems
Video Editing
Cut client deliverables & internal media
Recruiting & Research
Source candidates, prep consults
§ Sample Day
9:30 AM
Async
Unreal Engine — iterate on a gameplay prototype (2 hrs)
11:30 AM
Call
Client consultation — Fortune 500 ops review (1 hr)
1:00 PM
Break
Lunch / reset
2:00 PM
Async
Edit a client video deliverable (1.5 hrs)
4:00 PM
Call
Candidate interview — recruiting pipeline (45 min)
7:00 PM
Call
Hawaii-based client kickoff — your choice to take it later (1 hr)
9:00 PM
Async
Outbound research & next-day prep (1.5 hrs)
Rule 01
Calls land between 8 AM – 1 AM ET.
Rule 02
Async work ships on a 24-hour or weekly deadline.
Rule 03
Hit the work. Own your calendar.